The Slinky (toy) has helped MACH Acoustics visualise sound
which, ultimately, has enabled us to explain why one window type behaves
differently to another.
One of the reasons why we see so few genuinely low
carbon buildings is because hugely complex acoustics are involved in creating
these buildings. In addition, design teams do not instinctively bring acoustics
into the mix when planning ventilation and it is an area often overlooked.
However, getting to grips with this element of building design is
critical. At MACH we have used FDTD mathematics to create some
incredible software that enables us to visualise sound. We believe that being
able to visualise sound will facilitate better understanding of the
complexities associated with the acoustic design of say, a window. More
importantly however, design teams will intuitively grasp the importance of key
design changes, leading to the whole team providing better, more sustainable
buildings. Now a fairly cool ‘retro’ toy, the Slinky has been our
inspiration in visualising sound waves.
One of the
problems with the above model is that there are few Slinkies involved and so
information is minimal. It isn’t viable to tie hundreds of these units
together to provide a more representative way in which sound travels around the
ventilation systems of low carbon buildings - so we turned to
mathematics to create a more representative wave model.
The image above shows how this model has been formed.
The dots represent the movement along the Slinky that have been tied
together with a string of differential equations, (see red connection
points). This allows for a similar Slinky model to be formed.
However, this is
still a 1D model as the dots only move in a line, and the image is
pixelated. So we have added transversal differential equations between
each of the cells/dots, and increased the number of cells by a factor of around
1,000. The results are amazing.
The above model
clearly shows the propagation of sound in 2D (please note we also now have a 3D
model) and the effects of this wave reflecting off a structure. The most
important aspect of this model is that it demonstrates how sound bends around
this object. This bending, known as diffraction, is the reason why we
often hear a sound source that we cannot see. Diffraction is possibly the
most critical component in understanding the passage of sound through open
windows.
Thanks to the
Slinky, we are able to illustrate how sound behaves, and show you how
different window types effect the acoustic performance of a building.
Demonstrating why one window type behaves differently to another is a
giant step towards understanding the powerful link between acoustics
and low carbon building design. Maths, physics and playing with toys give us all the answers - more beautiful buildings await.
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